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Nov 12

HierLight-YOLO: A Hierarchical and Lightweight Object Detection Network for UAV Photography

The real-time detection of small objects in complex scenes, such as the unmanned aerial vehicle (UAV) photography captured by drones, has dual challenges of detecting small targets (<32 pixels) and maintaining real-time efficiency on resource-constrained platforms. While YOLO-series detectors have achieved remarkable success in real-time large object detection, they suffer from significantly higher false negative rates for drone-based detection where small objects dominate, compared to large object scenarios. This paper proposes HierLight-YOLO, a hierarchical feature fusion and lightweight model that enhances the real-time detection of small objects, based on the YOLOv8 architecture. We propose the Hierarchical Extended Path Aggregation Network (HEPAN), a multi-scale feature fusion method through hierarchical cross-level connections, enhancing the small object detection accuracy. HierLight-YOLO includes two innovative lightweight modules: Inverted Residual Depthwise Convolution Block (IRDCB) and Lightweight Downsample (LDown) module, which significantly reduce the model's parameters and computational complexity without sacrificing detection capabilities. Small object detection head is designed to further enhance spatial resolution and feature fusion to tackle the tiny object (4 pixels) detection. Comparison experiments and ablation studies on the VisDrone2019 benchmark demonstrate state-of-the-art performance of HierLight-YOLO.

  • 3 authors
·
Sep 26, 2025

On residual network depth

Deep residual architectures, such as ResNet and the Transformer, have enabled models of unprecedented depth, yet a formal understanding of why depth is so effective remains an open question. A popular intuition, following Veit et al. (2016), is that these residual networks behave like ensembles of many shallower models. Our key finding is an explicit analytical formula that verifies this ensemble perspective, proving that increasing network depth is mathematically equivalent to expanding the size of this implicit ensemble. Furthermore, our expansion reveals a hierarchical ensemble structure in which the combinatorial growth of computation paths leads to an explosion in the output signal, explaining the historical necessity of normalization layers in training deep models. This insight offers a first principles explanation for the historical dependence on normalization layers and sheds new light on a family of successful normalization-free techniques like SkipInit and Fixup. However, while these previous approaches infer scaling factors through optimizer analysis or a heuristic analogy to Batch Normalization, our work offers the first explanation derived directly from the network's inherent functional structure. Specifically, our Residual Expansion Theorem reveals that scaling each residual module provides a principled solution to taming the combinatorial explosion inherent to these architectures. We further show that this scaling acts as a capacity controls that also implicitly regularizes the model's complexity.

  • 2 authors
·
Oct 3, 2025

Residual Stream Duality in Modern Transformer Architectures

Recent work has made clear that the residual pathway is not mere optimization plumbing; it is part of the model's representational machinery. We agree, but argue that the cleanest way to organize this design space is through a two-axis view of the Transformer. A decoder evolves information along two ordered dimensions: sequence position and layer depth. Self-attention already provides adaptive mixing along the sequence axis, whereas the residual stream usually performs fixed addition along the depth axis. If we fix a token position and treat layer index as the ordered variable, then a causal depth-wise residual attention read is exactly the same local operator as causal short sliding-window attention (ShortSWA), except written over depth rather than over sequence. This is the core residual stream duality behind Transformer^2. This perspective also clarifies the recent literature. ELC-BERT and DenseFormer already show that learned aggregation over depth can outperform uniform residual accumulation, while Vertical Attention, DeepCrossAttention (DCA), MUDDFormer, and Attention Residuals move further toward explicit attention-based routing over earlier layers. The key point, however, is that operator-level duality does not imply systems-level symmetry. For large-scale autoregressive models, sequence-axis ShortSWA is usually the more hardware-friendly placement because it reuses token-side sliding-window kernels, KV-cache layouts, and chunked execution. If the goal is instead to change the shortcut itself, Deep Delta Learning (DDL) is the cleaner intervention because it modifies the residual operator directly rather than adding a separate cross-layer retrieval path. Our recommendation is therefore simple: use DDL when the shortcut is the object of interest, and use sequence-axis ShortSWA when the goal is local adaptive mixing.

math-ai math-ai
·
Mar 16 2

DepthBench: Measuring How Residual Connections Enable More Computational Depth

Depth is a natural way to increase the computational capacity in Transformers, yet the contribution of deeper layers can diminish as depth grows larger. Recent approaches enhance normalization (e.g., LayerNorm Scaling) or residual connections (e.g., mHC, AttnRes) to enable better information flow and depth utilization. However, it remains unclear whether they truly translate increased architectural depth into effective computational depth, and whether their reported gains stem from better access to information across depth, or unaccounted-for confounding factors. In this paper, we introduce DepthBench, a controlled benchmark for studying computational depth across various architectures. We systematically vary the width--depth aspect ratio (d_{model}/n_{layer}) from shallow--wide to deep--narrow shapes, while keeping the model size and pre-training recipe fixed. Across 10 representative architectures, we find that the benefit of allocating more capacity to depth is strongly architecture-dependent. Standard Pre-LN and most of its norm- and scaling-based variants provide little benefit and can even degrade performance as models become deeper and narrower, whereas HC and Full AttnRes improve consistently even at extreme deep shapes. These gains extend beyond pre-training loss and consistently translate into improved domain-specific performance and effective computation. Controlled layer-level analyses further show that the gains of HC and Full AttnRes are associated with more effective utilization of additional layers, revealing distinct mechanisms of computational depth across architectures. Overall, our results identify residual connection design as a key determinant of whether depth can serve as a meaningful scaling axis by enabling additional architectural depth to translate into effective computation.

Do Language Models Use Their Depth Efficiently?

Modern LLMs are increasingly deep, and depth correlates with performance, albeit with diminishing returns. However, do these models use their depth efficiently? Do they compose more features to create higher-order computations that are impossible in shallow models, or do they merely spread the same kinds of computation out over more layers? To address these questions, we analyze the residual stream of the Llama 3.1 and Qwen 3 family of models. We find: First, comparing the output of the sublayers to the residual stream reveals that layers in the second half contribute much less than those in the first half, with a clear phase transition between the two halves. Second, skipping layers in the second half has a much smaller effect on future computations and output predictions. Third, for multihop tasks, we are unable to find evidence that models are using increased depth to compose subresults in examples involving many hops. Fourth, we seek to directly address whether deeper models are using their additional layers to perform new kinds of computation. To do this, we train linear maps from the residual stream of a shallow model to a deeper one. We find that layers with the same relative depth map best to each other, suggesting that the larger model simply spreads the same computations out over its many layers. All this evidence suggests that deeper models are not using their depth to learn new kinds of computation, but only using the greater depth to perform more fine-grained adjustments to the residual. This may help explain why increasing scale leads to diminishing returns for stacked Transformer architectures.

  • 3 authors
·
May 20, 2025

Multi-Head Attention Residuals

Transformers propagate information across depth through a single additive residual stream: every sublayer reads only the most recent state. Attention residuals relax this by letting each sublayer attend, through a learned softmax. However, that read uses a single query shared across the entire width, so every feature subspace must read the depth history through one distribution. The cost of this forced compromise grows with how much the subspaces disagree about which layers to read, and disagreement grows with model width. We introduce Multi-Head Attention Residuals (MHAR): the routing query is reshaped into H per-subspace heads, each with its own softmax over the depth history. The read becomes block-diagonal, the reshape adds zero parameters and negligible compute, and H = 1 recovers attention residuals exactly. Trained from scratch on a deduplicated Nemotron-based anneal corpus that is quality-filtered and STEM- and code-heavy, MHAR improves validation loss over a standard Transformer at 100M, 350M, and 1B (-0.061, -0.149, and -0.140). It achieves the best result among four methods in every setting, with the gain increasing from 100M to the larger scales. The head count is a real design axis rather than a free knob: validation loss is U-shaped with respect to H, with a flat optimum at H = 4 or H = 8 across scales. We adopt H = 8 for large-scale models; over-splitting beyond this point (H = 16) consistently gives back part of the gain. A direct probe of the trained queries confirms that learned subspace disagreement is the underlying driver. Fused Triton routing kernels increase attention-residual training throughput from 0.2-0.5x to 0.55-0.88x of the baseline while maintaining near-baseline peak memory. An identity-preserving conversion using delta attention residuals supports 8B mid-training, yielding improvements of +3.2 on GSM8K and +3.1 on GPQA.

  • 3 authors
·
Jul 21 3

Depth Memory

Residual connections propagate information through a network by additively accumulating layer outputs. Recently proposed alternatives, such as Manifold-Constrained Hyper-Connections (mHC) and Attention Residuals (AttnRes), instead use more expressive depth aggregation mechanisms that improve language modeling performance at scale. In this work, we consider the mixing of representations over depth as a problem of storing and retrieving information across layers. Formalizing this perspective, we introduce Depth Memory (DM), a unified framework that describes the standard pre-layer-norm (PreLN) transformer, mHC, and AttnRes in terms of streams that carry representations through the network. One such stream, for example, could be an explicit memory stream that is queried to enrich the input to every layer, and whose output is subsequently written back into the memory for use by later layers. For AttnRes, this memory stream is a growing cache of explicit layer representations. For mHC, it is an expanded residual stream. Building on this view, we propose Linear Depth Memory (LDM), which formulates information retrieval across depth as a regression problem solved using recursive least squares. The resulting architecture propagates three streams across depth: the standard residual stream, a linear associative memory stream, and an inverse covariance stream. For high-throughput training and inference, we propose a hardware-aware implementation of LDM that reduces peak activation memory and memory traffic. LDM consistently achieves the lowest perplexities among PreLN, mHC and AttnRes baselines at the 400M and 1.5B parameter scales, alongside competitive zero-shot accuracy.

  • 4 authors
·
Oct 12

Multi-Stream Attention Residuals

Attention Residuals (AttnRes) enables content-dependent retrieval over network depth, which can be viewed as single-stream softmax attention along the depth axis. Inspired by the success of multi-head attention along the sequence axis, we introduce Multi-Stream Attention Residuals (MSAR), an extension of AttnRes that generalizes this mechanism to multi-head depth attention, yielding substantial performance gains with minimal additional overhead. MSAR draws stream diversity from sequence context through multi-scale causal convolutions, allowing different heads to retrieve historical representations through distinct contextual views while preserving the integrity of the hidden representation. The retrieved streams are combined through lightweight adaptive mixing to generate the single-stream layer input. By retaining single-stream sources and expanding them on demand, MSAR supports multi-stream computation without requiring persistent multi-stream storage or communication. Across all 12 downstream benchmarks at the 18B and 28B MoE scales, MSAR consistently outperforms prior residual variants, including standard residual connections, manifold-constrained Hyper-Connections (mHC), and AttnRes. Scaling-law experiments yield an iso-loss compute speedup of 1.58times over the standard residual baseline, compared with 1.35times for AttnRes and 1.30times for mHC. These results make MSAR a promising residual architecture for large-scale pre-training.

SCORE: Replacing Layer Stacking with Contractive Recurrent Depth

Residual connections are central to modern deep neural networks, enabling stable optimization and efficient information flow across depth. In this work, we propose SCORE (Skip-Connection ODE Recurrent Embedding), a discrete recurrent alternative to classical layer stacking. Instead of composing multiple independent layers, SCORE iteratively applies a single shared neural block using an ODE (Ordinary Differential Equation)-inspired contractive update: ht+1 = (1 - dt) * ht + dt * F(ht) This formulation can be interpreted as a depth-by-iteration refinement process, where the step size dt explicitly controls stability and update magnitude. Unlike continuous Neural ODE approaches, SCORE uses a fixed number of discrete iterations and standard backpropagation without requiring ODE solvers or adjoint methods. We evaluate SCORE across graph neural networks (ESOL molecular solubility), multilayer perceptrons, and Transformer-based language models (nanoGPT). Across architectures, SCORE generally improves convergence speed and often accelerates training. SCORE is reducing parameter count through shared weights. In practice, simple Euler integration provides the best trade-off between computational cost and performance, while higher-order integrators yield marginal gains at increased compute. These results suggest that controlled recurrent depth with contractive residual updates offers a lightweight and effective alternative to classical stacking in deep neural networks.

  • 1 authors
·
Mar 11

Loop-$μ$P: Residual Scaling and Hyperparameter Transfer in Looped Transformers

Looped Transformers have drawn growing attention because looping improves multi-step reasoning and increases the executed depth of a model without adding parameters. They achieve this by reusing a stack of L layers for N loops. However, increasing the loop count N not only destabilizes training but also shifts the best hyperparameters, so they must be searched again for every loop count. Inspired by Depth-μP (Yang et al., 2024), which multiplies each residual branch by L^{-1/2} for depth L so that a learning rate tuned on a shallow untied network transfers to a deep one, we study how the residual branches and the learning rate should scale with the loop count N. We find that loops cannot simply be treated as extra depth, because the loops share weights. At initialization, distinct layers add nearly uncorrelated increments to the residual stream, so their sum grows as L, whereas a shared layer adds positively correlated increments at every loop, so their sum grows linearly in N. For a single layer looped N times, we show in the infinite-width limit that multiplying the residual branch by 1/N and keeping the learning rate independent of N is the only parameterization with both a stable forward pass and maximal residual-stream updates. We then generalize the analysis to a stack of L distinct layers looped N times to obtain a parameterization we call Loop-μP, in which the loop factor 1/N combines with the depth factor L^{-1/2}. Empirically, we find in language modeling that the base learning rate tuned on the smallest model stays best under Loop-μP for loop counts up to 8 and executed depths up to 384 layers. These results make Loop-μP a practical recipe for scaling looped Transformers.

  • 7 authors
·
Oct 17

Excess Separability: Nuisance-Controlled Residual-Stream Probing for Benchmark Contamination Detection

Benchmark contamination is diagnosed with n-gram overlap, likelihood-based membership inference, or canary strings, and each needs something usually unavailable: the training corpus, a well-chosen test statistic, or foresight at release. A recent alternative reads it off a linear probe on internal activations. We show the natural way to do this does not work, specify one that survives measurement, then find that the correction making it work carries more variance than the null it is tested against. The protocol reports a zero-sum contrast on the depth profile of probe accuracy, recentred on a level-matched placebo baseline, tested against a label-permutation null, with the reference set twice the size of the suspect set. Each choice replaces a simpler alternative we rejected on measurement. Reporting the level of excess separability rather than its shape makes the false positive rate track the size of the analyst's own control set, 0.03 to 0.99 under a true null. Contrasting against a flat depth profile rejects a true null 0.72 of the time when surface decodability rises with depth, and loses all power when it falls. On real transformers the protocol fails a test the simulations did not pose. The recentring subtracts an estimate, and the permutation null holds it fixed. Re-estimated across split seeds on four audits of contaminated checkpoints, its standard deviation is 1.30 to 1.56 times the null's own in every arm: what is subtracted to remove a bias is more variable than what it corrects. The one nominally significant result, p = 0.0075, becomes 0.0745 once that variance is propagated, and no verdict is issued. The simulations missed this because their surface key is the covariate driving item variation; on real text it is a proxy, and degrading key quality in simulation reproduces it. We add a companion measurement and a widened null. No arm shows contamination.

  • 1 authors
·
Aug 15

Why Limit the Residual Stream to Layers and Not Tokens? Persistent Memory for Continuous Latent Reasoning

Large language models (LLMs) have demonstrated remarkable reasoning abilities on mathematical and multi-hop planning tasks. The CoCoNuT (Chain of Continuous Thought) paradigm~hao2024coconut extends this by enabling models to reason in latent space, exploring multiple reasoning paths simultaneously rather than committing to a single chain early on. However, we identify a limitation we term the concept bottleneck. At each reasoning pass, intermediate hidden states are overwritten, causing the model to lose critical facts computed in earlier steps as reasoning depth increases. We observe this empirically. On HotpotQA, vanilla CoCoNuT (10.4\% EM) fails to improve over the CoT baseline (11.0\% EM), and performance degrades with curriculum depth on GSM8K. To address this, we propose AGCLR (Adaptive Gated Continuous Latent Reasoning), which augments CoCoNuT with a Gated Concept Stream. A persistent residual memory maintained across all reasoning passes, controlled by three learned gates: a write gate that commits intermediate facts to memory, a read gate that retrieves relevant prior states, and a forget gate that prunes irrelevant context. Evaluated on GSM8K, HotpotQA, and ProsQA using GPT-2 as our base model, AGCLR achieves consistent improvements across all types of datasets. With the performance gap compounding as curriculum depth increases, directly resolving the concept bottleneck. Code available at https://anonymous.4open.science/r/JJJJ/README.md

  • 2 authors
·
Jun 4

HiRAE: Hierarchical Representation Autoencoding with Residual Budgets

Pretrained visual representations support image generation, but may not fully preserve the fine-grained details needed for faithful reconstruction. Meanwhile, intermediate encoder layers contain complementary visual details, but learning to fuse them for reconstruction can produce a latent distribution that is difficult to model. Existing fusion methods require empirical tuning of layer selection or staged optimization of fusion and decoding, increasing configuration effort or training complexity. We introduce HiRAE (Hierarchical Representation Autoencoder), which learns a hierarchical fusion framework over the full encoder hierarchy to improve reconstruction fidelity while maintaining compatibility with generative modeling. HiRAE groups encoder layers by depth and learns residual corrections to the deepest representation. Group-wise norm caps bound these corrections relative to the deep anchor, with tighter budgets for shallower groups. Our HiRAE-24 preserves the latent token count and channel dimension. On ImageNet-256, HiRAE-24 reduces reconstruction FID from 0.299 to 0.209 relative to RAEv2 while maintaining competitive guided generation quality. For text-to-image generation, HiRAE-24 improves alignment over RAEv2 on GenEval, DPG-Bench, and GenAI-Bench both before and after supervised fine-tuning. Under the same generator-training and evaluation protocol, post-fine-tuning GenEval increases from 84.86 to 87.70.

  • 8 authors
·
Sep 28 2

LayerRoPE: Dynamic Depth-wise Magnitude & Angular Superposition

As data propagates through a Transformer, the norm of its hidden states grows by orders of magnitude with depth, a phenomenon framed as 'curse of depth' and nearly universally treated as a pathology to be suppressed. We take the opposite view. Across 16 pre-trained LLMs from 9 families, spanning dense, mixture-of-experts and hybrid architectures and Pre-, Peri- and Post-Norm designs, we find that this growth reflects an emergent depth-positional encoding, carried by the only learned per-layer gain on the residual stream, the normalization weight γ: with depth, γ grows in magnitude and rotates in direction, jointly encoding the layer index. We make this depth-conditioned encoding explicit with LayerRoPE, an implicit analog of RoPE along the depth axis, which replaces all layerwise γ vectors with a single shared vector and depth-conditioned scalars, at a net reduction in parameters and <0.02% change in FLOPs. Across a model ladder scaled up to 100B+ tokens, LayerRoPE consistently outperforms Pre-, Post- and Peri-Norm and Layer-Norm Scaling, reaching Pre-Norm's 1.3B loss with 3.4times less compute; LayerRoPE is the only approach that shows strong convergence and improves near monotonically as depth scales to 512 layers. It improves learning-rate sensitivity by 3-10times, and transfers naively to and consistently improves looped latent models and Vision Transformers. Inspecting its learned schedule inverts the prevailing premise: LayerRoPE does not shrink the residual stream but widens it, damping what each block reads while amplifying what it writes. Depth stability, our results suggest, calls not for suppressing the residual stream, but for depth-conditioned regulation of the computational blocks it feeds.

  • 2 authors
·
Oct 5

Efficient Generative Modeling with Residual Vector Quantization-Based Tokens

We explore the use of Residual Vector Quantization (RVQ) for high-fidelity generation in vector-quantized generative models. This quantization technique maintains higher data fidelity by employing more in-depth tokens. However, increasing the token number in generative models leads to slower inference speeds. To this end, we introduce ResGen, an efficient RVQ-based discrete diffusion model that generates high-fidelity samples without compromising sampling speed. Our key idea is a direct prediction of vector embedding of collective tokens rather than individual ones. Moreover, we demonstrate that our proposed token masking and multi-token prediction method can be formulated within a principled probabilistic framework using a discrete diffusion process and variational inference. We validate the efficacy and generalizability of the proposed method on two challenging tasks across different modalities: conditional image generation} on ImageNet 256x256 and zero-shot text-to-speech synthesis. Experimental results demonstrate that ResGen outperforms autoregressive counterparts in both tasks, delivering superior performance without compromising sampling speed. Furthermore, as we scale the depth of RVQ, our generative models exhibit enhanced generation fidelity or faster sampling speeds compared to similarly sized baseline models. The project page can be found at https://resgen-genai.github.io

  • 4 authors
·
Dec 13, 2024 2

VGGT-Edit: Feed-forward Native 3D Scene Editing with Residual Field Prediction

High-quality 3D scene reconstruction has recently advanced toward generalizable feed-forward architectures, enabling the generation of complex environments in a single forward pass. However, despite their strong performance in static scene perception, these models remain limited in responding to dynamic human instructions, which restricts their use in interactive applications. Existing editing methods typically rely on a 2D-lifting strategy, where individual views are edited independently and then lifted back into 3D space. This indirect pipeline often leads to blurry textures and inconsistent geometry, as 2D editors lack the spatial awareness required to preserve structure across viewpoints. To address these limitations, we propose VGGT-Edit, a feed-forward framework for text-conditioned native 3D scene editing. VGGT-Edit introduces depth-synchronized text injection to align semantic guidance with the backbone's spatial poses, ensuring stable instruction grounding. This semantic signal is then processed by a residual transformation head, which directly predicts 3D geometric displacements to deform the scene while preserving background stability. To ensure high-fidelity results, we supervise the framework with a multi-term objective function that enforces geometric accuracy and cross-view consistency. We also construct the DeltaScene Dataset, a large-scale dataset generated through an automated pipeline with 3D agreement filtering to ensure ground-truth quality. Experiments show that VGGT-Edit substantially outperforms 2D-lifting baselines, producing sharper object details, stronger multi-view consistency, and near-instant inference speed.

The Geometry of Inference in Transformer Residual Streams

Transformer language models build predictions through successive residual updates, but how their representations become specific to an eventual outcome remains unclear. We study this process by comparing intermediate residual states with their own final states and an empirical bank of final states from other contexts. Across six pretrained language models, the own endpoint becomes preferable to the average alternative early, while many individual endpoints remain closer. These competing sets generally shrink with depth, but their membership changes and their surviving endpoints need not become more similar to one another. Directional alignment and endpoint rank can therefore improve while Euclidean distance to the final state changes little. We develop a simple high-dimensional model that separates the roles of norm, alignment, and endpoint geometry, showing how gradual directional changes can produce sharp reductions in competition. We also prove that a straight path toward the own endpoint cannot introduce new competitors under either Euclidean or cosine distance; observed entries thus establish departures from straight-line convergence. Finally, endpoints associated with lower-ranked output tokens tend to lie farther away in cosine distance across all studied models, connecting residual geometry to output organization. Together, these findings characterize increasing geometric specificity during transformer inference and explain why distance, competitor count, and concentration of the surviving endpoints provide distinct views of that process.

  • 3 authors
·
Sep 28 2

Residual-Stream Burden Shapes Representation Learning in Diffusion Transformers

In diffusion-based generation, a neural network can be trained to predict the clean data, the noise, or the velocity from a noisy input. These prediction targets are interconvertible and describe the same generative process, yet plain Diffusion Transformers operating on large pixel patches succeed with clean prediction and fail with noise or velocity prediction. We argue that this asymmetry arises because noisy targets require the residual stream to preserve noise-dependent input variation through depth for the final readout, forcing subsequent layers to compute on noisy representations. A spectrally concentrated clean target imposes a lighter demand, leaving greater freedom to organize hidden representations for subsequent computation. We call this preservation requirement *residual-stream burden* and show how it shapes representation learning in Diffusion Transformers. Controlled experiments indicate that the exploitable structure is spectral concentration in patch space and that the bandwidth of the persistent residual state is a key resource for noisy prediction. We further show that this account is consistent with recent decoupled pixel-space architectures, whose diverse designs all reduce the residual-stream burden on the main pathway. To examine this understanding from a complementary direction, we expand and reorganize the residual-stream bandwidth directly, introducing Spatially Indexed Hyper-Connections (SiHC) that reach FID 1.71 on ImageNet 256^2. Together, these results identify residual-stream burden as a mechanism through which prediction targets and architecture jointly shape representation learning in Diffusion Transformers.

  • 9 authors
·
Oct 5

Understanding Is Done Early: A Depth Division of Labor in Large Language Models and Its Use for Unbounded-Context Memory

Transformer depth is not used uniformly: lower and middle layers build semantic representations, while upper layers increasingly specialize them for prediction. We turn this division of labor into CoMem (Comprehension Memory), which writes each context chunk only through an intermediate layer, retrieves a fixed number of cached residual states, and recomputes the query-conditioned upper layers over the resulting pack. For a fixed retrieval budget, model-side read compute and memory are independent of stored-context length. We evaluate a continued-trained Qwen3-8B base LM under a unified chat-template-free protocol. The backbone is frozen; the flagship trains only a rank-32 self-distillation LoRA on plain PG19, and we report an adapter-free arm separately. CoMem reaches 97.05 on RULER and 38.27 on LoCoMo versus 34.59 for full-context KV-Direct; the dialogue-memory advantage survives conversation-cluster resampling and an independent judge. Results on additional long-context and long-document tasks expose both the benefits of bounded retrieval and its in-window compression tax. Controlled depth sweeps show that deeper caching lowers per-query recomputation but incurs a fidelity loss that self-distillation substantially repairs. In a separate adapter-free efficiency control on an NVIDIA H20 at 128k, CoMem uses 18.26 GB rather than 89.36 GB and achieves a 7.83x prefill speedup. These results show that long-context memory can be organized along the layer axis, not only the token axis.

  • 9 authors
·
Jul 29

DEPTHOR: Depth Enhancement from a Practical Light-Weight dToF Sensor and RGB Image

Depth enhancement, which uses RGB images as guidance to convert raw signals from dToF into high-precision, dense depth maps, is a critical task in computer vision. Although existing super-resolution-based methods show promising results on public datasets, they often rely on idealized assumptions like accurate region correspondences and reliable dToF inputs, overlooking calibration errors that cause misalignment and anomaly signals inherent to dToF imaging, limiting real-world applicability. To address these challenges, we propose a novel completion-based method, named DEPTHOR, featuring advances in both the training strategy and model architecture. First, we propose a method to simulate real-world dToF data from the accurate ground truth in synthetic datasets to enable noise-robust training. Second, we design a novel network that incorporates monocular depth estimation (MDE), leveraging global depth relationships and contextual information to improve prediction in challenging regions. On the ZJU-L5 dataset, our training strategy significantly enhances depth completion models, achieving results comparable to depth super-resolution methods, while our model achieves state-of-the-art results, improving Rel and RMSE by 27% and 18%, respectively. On a more challenging set of dToF samples we collected, our method outperforms SOTA methods on preliminary stereo-based GT, improving Rel and RMSE by 23% and 22%, respectively. Our Code is available at https://github.com/ShadowBbBb/Depthor

  • 7 authors
·
Apr 2, 2025

Stable-Sim2Real: Exploring Simulation of Real-Captured 3D Data with Two-Stage Depth Diffusion

3D data simulation aims to bridge the gap between simulated and real-captured 3D data, which is a fundamental problem for real-world 3D visual tasks. Most 3D data simulation methods inject predefined physical priors but struggle to capture the full complexity of real data. An optimal approach involves learning an implicit mapping from synthetic to realistic data in a data-driven manner, but progress in this solution has met stagnation in recent studies. This work explores a new solution path of data-driven 3D simulation, called Stable-Sim2Real, based on a novel two-stage depth diffusion model. The initial stage finetunes Stable-Diffusion to generate the residual between the real and synthetic paired depth, producing a stable but coarse depth, where some local regions may deviate from realistic patterns. To enhance this, both the synthetic and initial output depth are fed into a second-stage diffusion, where diffusion loss is adjusted to prioritize these distinct areas identified by a 3D discriminator. We provide a new benchmark scheme to evaluate 3D data simulation methods. Extensive experiments show that training the network with the 3D simulated data derived from our method significantly enhances performance in real-world 3D visual tasks. Moreover, the evaluation demonstrates the high similarity between our 3D simulated data and real-captured patterns. Project page: https://mutianxu.github.io/stable-sim2real/.

  • 6 authors
·
Jul 31, 2025

Depth-Attention: Cross-Layer Value Mixing for Language Models

Self-attention selects information freely across the sequence, but across depth, Transformers merely add each layer's output to the residual stream, so later layers cannot selectively reuse earlier-layer representations. Recent cross-layer methods improve this flow but operate on hidden states outside attention, adding state beyond the key-value cache at inference--a cost that becomes increasingly salient as modern LLMs compress the cache with grouped-query and multi-head latent attention. We introduce Depth-Attention, which performs this selection inside the attention module itself: before a layer attends over the sequence, its query attends over the keys of earlier layers at the same token position and mixes their values into the value that self-attention then reads. Because Depth-Attention reuses the standard attention queries, keys, and value-cache slots, storing depth-mixed values in place of the original values, it adds no parameters and introduces no persistent inference state beyond the standard key-value cache--the same cache size as a vanilla decoder and less than hidden-state-based cross-layer methods. On Qwen3-style decoders at 1.5B and 3B parameters, Depth-Attention attains the lowest perplexity and the highest average downstream accuracy, improving over the vanilla Transformer by up to 2.3 accuracy points and surpassing strong cross-layer baselines in perplexity and average accuracy, while adding under 0.01% extra arithmetic FLOPs and no additional persistent inference state. The gains hold from 360M to 3B parameters and extend to looped Transformers.

  • 10 authors
·
Jun 2

Attention Residuals

Residual connections with PreNorm are standard in modern LLMs, yet they accumulate all layer outputs with fixed unit weights. This uniform aggregation causes uncontrolled hidden-state growth with depth, progressively diluting each layer's contribution. We propose Attention Residuals (AttnRes), which replaces this fixed accumulation with softmax attention over preceding layer outputs, allowing each layer to selectively aggregate earlier representations with learned, input-dependent weights. To address the memory and communication overhead of attending over all preceding layer outputs for large-scale model training, we introduce Block AttnRes, which partitions layers into blocks and attends over block-level representations, reducing the memory footprint while preserving most of the gains of full AttnRes. Combined with cache-based pipeline communication and a two-phase computation strategy, Block AttnRes becomes a practical drop-in replacement for standard residual connections with minimal overhead. Scaling law experiments confirm that the improvement is consistent across model sizes, and ablations validate the benefit of content-dependent depth-wise selection. We further integrate AttnRes into the Kimi Linear architecture (48B total / 3B activated parameters) and pre-train on 1.4T tokens, where AttnRes mitigates PreNorm dilution, yielding more uniform output magnitudes and gradient distribution across depth, and improves downstream performance across all evaluated tasks.

moonshotai Moonshot AI
·
Mar 16 6

Structured Residual Connectivity Matters for Diffusion Transformers

Diffusion Transformers (DiTs) have established themselves as a scalable backbone for high-fidelity image synthesis. However, unlike U-Net based diffusion models that rely on rigid, hand-crafted skip connections, DiTs predominantly use a uniform residual stream that integrates all preceding layers as a monolithic state. In this work, we rethink residual connections in diffusion transformers and propose to transform them from passive summation into an active retrieval mechanism optimized for image denoising. First, we conduct a systematic analysis of DiT's internal representation, revealing a latent preference for early-layer feature reuse and symmetric layer guidance. Motivated by this, we introduce a structured connectivity design that explicitly integrates local residual connections with long-range pathways. Instead of static skip connections or dense all-layer routing, our method enables each transformer block to selectively ``attend'' to critical earlier representations, dynamically retrieving spatial and semantic cues through direct, differentiable cross-depth paths. Experiments show that our adaptive connectivity leads to faster convergence, with up to 1.73times fewer training iterations, and significant gains in FID and visual quality with less than 0.1% additional parameters, further improving a strong REPA-XL/2 model from 5.9 to 4.34 FID without guidance and reaching 1.39 FID with classifier-free guidance. Our findings suggest that adaptive cross-layer connectivity is a critical yet underexplored factor in diffusion transformers, and that incorporating structured information pathways provides a simple and effective direction for improving scalable generative models.

MobileTL: On-device Transfer Learning with Inverted Residual Blocks

Transfer learning on edge is challenging due to on-device limited resources. Existing work addresses this issue by training a subset of parameters or adding model patches. Developed with inference in mind, Inverted Residual Blocks (IRBs) split a convolutional layer into depthwise and pointwise convolutions, leading to more stacking layers, e.g., convolution, normalization, and activation layers. Though they are efficient for inference, IRBs require that additional activation maps are stored in memory for training weights for convolution layers and scales for normalization layers. As a result, their high memory cost prohibits training IRBs on resource-limited edge devices, and making them unsuitable in the context of transfer learning. To address this issue, we present MobileTL, a memory and computationally efficient on-device transfer learning method for models built with IRBs. MobileTL trains the shifts for internal normalization layers to avoid storing activation maps for the backward pass. Also, MobileTL approximates the backward computation of the activation layer (e.g., Hard-Swish and ReLU6) as a signed function which enables storing a binary mask instead of activation maps for the backward pass. MobileTL fine-tunes a few top blocks (close to output) rather than propagating the gradient through the whole network to reduce the computation cost. Our method reduces memory usage by 46% and 53% for MobileNetV2 and V3 IRBs, respectively. For MobileNetV3, we observe a 36% reduction in floating-point operations (FLOPs) when fine-tuning 5 blocks, while only incurring a 0.6% accuracy reduction on CIFAR10. Extensive experiments on multiple datasets demonstrate that our method is Pareto-optimal (best accuracy under given hardware constraints) compared to prior work in transfer learning for edge devices.

CoL3D: Collaborative Learning of Single-view Depth and Camera Intrinsics for Metric 3D Shape Recovery

Recovering the metric 3D shape from a single image is particularly relevant for robotics and embodied intelligence applications, where accurate spatial understanding is crucial for navigation and interaction with environments. Usually, the mainstream approaches achieve it through monocular depth estimation. However, without camera intrinsics, the 3D metric shape can not be recovered from depth alone. In this study, we theoretically demonstrate that depth serves as a 3D prior constraint for estimating camera intrinsics and uncover the reciprocal relations between these two elements. Motivated by this, we propose a collaborative learning framework for jointly estimating depth and camera intrinsics, named CoL3D, to learn metric 3D shapes from single images. Specifically, CoL3D adopts a unified network and performs collaborative optimization at three levels: depth, camera intrinsics, and 3D point clouds. For camera intrinsics, we design a canonical incidence field mechanism as a prior that enables the model to learn the residual incident field for enhanced calibration. Additionally, we incorporate a shape similarity measurement loss in the point cloud space, which improves the quality of 3D shapes essential for robotic applications. As a result, when training and testing on a single dataset with in-domain settings, CoL3D delivers outstanding performance in both depth estimation and camera calibration across several indoor and outdoor benchmark datasets, which leads to remarkable 3D shape quality for the perception capabilities of robots.

SpatialAxiom SpatialAxiom
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Feb 12, 2025

GST-VLA: Structured Gaussian Spatial Tokens for 3D Depth-Aware Vision-Language-Action Models

VLA models encode visual observations as 2D patch tokens with no intrinsic geometric structure. We introduce GST-VLA with two contributions. First, the Gaussian Spatial Tokenizer (GST) converts frozen dense depth and frozen semantic patch features into N_g{=}128 anisotropic 3D Gaussian primitives, each parameterized by a metric residual mean μin R^3, log-scale covariance log σin R^3, and learned opacity αin (0,1). The covariance eigenstructure encodes local surface orientation, and opacity provides per-primitive geometric confidence, both inaccessible from scalar depth. Spatial attention pooling with learned queries concentrates the fixed token budget on geometrically salient regions rather than distributing uniformly. Second, 3D Depth-Aware Chain-of-Thought (DA-CoT) reasoning supervises four structured intermediate spatial thoughts, covering 3D object grounding, grasp affordance contact geometry, pairwise metric distances, and coarse SE(3) waypoints, as explicit generation targets in the training loss. A cross-attention sublayer at every VLM transformer block provides direct access to the raw 256-primitive Gaussian field during DA-CoT generation. A 300M-parameter flow-matching action expert with mixture-of-experts feedforward sublayers decodes 7-DoF delta action chunks via conditional ODE integration, conditioned on both VLM hidden states and DA-CoT outputs through dual cross-attention. Trained with composite L_flow + L_CoT + L_depth across three progressive stages, GST-VLA achieves 96.4% on LIBERO (+2.0%), and 80.2% on SimplerEnv (+5.4%). Ablations isolate the contribution of each GST component, each DA-CoT thought, and each training stage, confirming independent and synergistic gains concentrated on precision demanding tasks.

  • 3 authors
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Mar 9

Class Unlearning via Depth-Aware Removal of Forget-Specific Directions

Machine unlearning aims to remove targeted knowledge from a trained model without the cost of retraining from scratch. In class unlearning, however, reducing accuracy on forget classes does not necessarily imply true forgetting: forgotten information can remain encoded in internal representations, and apparent forgetting may arise from classifier-head suppression rather than representational removal. We show that existing class-unlearning methods often exhibit weak or negative selectivity, preserve forget-class structure in deep representations, or rely heavily on final-layer bias shifts. We then introduce DAMP (Depth-Aware Modulation by Projection), a one-shot, closed-form weight-surgery method that removes forget-specific directions from a pretrained network without gradient-based optimization. At each stage, DAMP computes class prototypes in the input space of the next learnable operator, extracts forget directions as residuals relative to retain-class prototypes, and applies a projection-based update to reduce downstream sensitivity to those directions. To preserve utility, DAMP uses a parameter-free depth-aware scaling rule derived from probe separability, applying smaller edits in early layers and larger edits in deeper layers. The method naturally extends to multi-class forgetting through low-rank subspace removal. Across MNIST, CIFAR-10, CIFAR-100, and Tiny ImageNet, and across convolutional and transformer architectures, DAMP more closely resembles the retraining gold standard than some of the prior methods, improving selective forgetting while better preserving retain-class performance and reducing residual forget-class structure in deep layers.

  • 3 authors
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May 18

An Ultra-Low Latency, End-to-End Streaming Speech Synthesis Architecture via Block-Wise Generation and Depth-Wise Codec Decoding

Real-time speech synthesis requires balancing inference latency and acoustic fidelity for interactive applications. Conventional continuous text-to-speech pipelines require computationally intensive neural vocoders to reconstruct phase information, creating a significant streaming bottleneck. Furthermore, regression-based acoustic modeling frequently induces spectral over-smoothing artifacts. To address these limitations, this paper proposes a novel end-to-end non-autoregressive architecture optimized for ultra-low latency block-wise generation, directly modeling the highly compressed discrete latent space of the Mimi neural audio codec. Integrating a modified FastSpeech 2 backbone with a progressive depth-wise sequential decoding strategy, the architecture dynamically conditions 32 layers of residual vector quantization codes. This mechanism resolves phonetic alignment degradation and manages the complexity of high-fidelity discrete representations without temporal autoregressive overhead. Experimental evaluations on English and Malay datasets validate its language-independent deployment capability. Compared to conventional continuous regression models, the proposed architecture demonstrates quantitative improvements in fundamental voicing accuracy and mitigates high-frequency spectral degradation. It achieves ultra-low latency inference, translating to a 10.6-fold absolute acceleration over conventional cascaded pipelines. Crucially, the system achieves an average time-to-first-byte latency of 48.99 milliseconds, falling significantly below the human perception threshold for real-time interactive streaming. These results firmly establish the proposed architecture as a highly optimized solution for deploying real-time streaming speech interfaces.

  • 5 authors
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Apr 13

What Accuracy and Gradient Cosine Miss: Evaluating Feedback Alignment via Scale Stability, Reference Validity, and Depth Utility

Despite the success of deep learning, training deep networks in biologically plausible and hardware-efficient ways remains an open challenge. Feedback alignment (FA) methods address this by replacing backpropagation's symmetric backward weights with fixed random matrices, but their effectiveness depends critically on whether they can be accurately evaluated. The standard evaluation relies on two quantities: task accuracy and cosine similarity between the method's credit signal and the backpropagation gradient. We show that this reporting pair is insufficient by identifying two independent failure modes, both silent under current reporting: (1) measurement degeneracy, where the BP reference gradient collapses to the numerical floor in terminal-LayerNorm residual architectures, rendering cosine uninterpretable; and (2) aggregation collapse, where the aggregate cosine masks layerwise heterogeneity that concentrates credit at one end of the network. To address these limitations, we propose a diagnostic evaluation protocol based on three checks -- scale stability, reference validity, and depth utility -- together with per-layer rather than aggregate cosine reporting. Across multiple architectures and methods, the standard reporting pair gives no signal of failure in any audited case, while our protocol identifies all failures with wide calibration margins. The two failure modes are causally independent: a per-block scale penalty alleviates Mode 1 (residual scale explosion driving reference collapse) without affecting Mode 2 (cosine ranking that contradicts every functional metric we measured). Identifying these silent failures prevents researchers from building on non-functional credit assignment and provides actionable guidance for developing FA methods that genuinely train deep layers.

  • 3 authors
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Jun 18

A JoLT for the KV cache: Near-lossless KV cache compression via joint Lagrangian allocation of Tucker ranks and a rotated residual for llms

The key-value (KV) cache has become the dominant memory cost of transformer inference: it grows with batch size, context length, and depth, and at long context it, rather than the model weights, sets the throughput ceiling. Existing reductions fall into two families. Low-rank methods factor two-dimensional slices of the cache, either per-head matrices or cross-layer feature blocks, and quantization methods lower the bit-width of every entry. Neither exploits the fact that the cache at a layer is naturally a third-order tensor whose three axes, the heads, the tokens, and the features, carry very different amounts of redundancy. We take this tensor view directly. Our method, JoLT (Joint Lagrangian Tucker), applies a partial Tucker decomposition that compresses only the token and feature axes while leaving the head and layer axes intact, then restores the energy that truncation discards with a rotated low-bit residual: a random orthogonal rotation followed by low-bit quantization. A single Lagrangian dual allocates the Tucker ranks and the residual bit-widths together, per layer group and separately for keys and values, under one byte budget. The result is a near-lossless 2-3x compression. Perplexity stays near-lossless on both a grouped-query-attention model (Mistral-7B-v0.3) and a multi-head-attention model (LLaMA-2-13B), and GSM8K accuracy and needle-in-a-haystack retrieval hold at the uncompressed baseline at 2x on both architectures and through 3x on the GQA model. At 2x, JoLT reconstructs the cache to relative Frobenius error 0.009 (K) and 0.006 (V) on both architectures. A randomized-SVD variant, FlashJoLT, delivers a 5-13x compression-time speedup at 1024-token context and matched quality.

  • 2 authors
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Jul 14

Completed Hyperparameter Transfer across Modules, Width, Depth, Batch and Duration

Hyperparameter tuning can dramatically impact training stability and final performance of large-scale models. Recent works on neural network parameterisations, such as μP, have enabled transfer of optimal global hyperparameters across model sizes. These works propose an empirical practice of search for optimal global base hyperparameters at a small model size, and transfer to a large size. We extend these works in two key ways. To handle scaling along most important scaling axes, we propose the Complete^{(d)} Parameterisation that unifies scaling in width and depth -- using an adaptation of CompleteP -- as well as in batch-size and training duration. Secondly, with our parameterisation, we investigate per-module hyperparameter optimisation and transfer. We characterise the empirical challenges of navigating the high-dimensional hyperparameter landscape, and propose practical guidelines for tackling this optimisation problem. We demonstrate that, with the right parameterisation, hyperparameter transfer holds even in the per-module hyperparameter regime. Our study covers an extensive range of optimisation hyperparameters of modern models: learning rates, AdamW parameters, weight decay, initialisation scales, and residual block multipliers. Our experiments demonstrate significant training speed improvements in Large Language Models with the transferred per-module hyperparameters.

  • 7 authors
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Dec 25, 2025

SingRef6D: Monocular Novel Object Pose Estimation with a Single RGB Reference

Recent 6D pose estimation methods demonstrate notable performance but still face some practical limitations. For instance, many of them rely heavily on sensor depth, which may fail with challenging surface conditions, such as transparent or highly reflective materials. In the meantime, RGB-based solutions provide less robust matching performance in low-light and texture-less scenes due to the lack of geometry information. Motivated by these, we propose SingRef6D, a lightweight pipeline requiring only a single RGB image as a reference, eliminating the need for costly depth sensors, multi-view image acquisition, or training view synthesis models and neural fields. This enables SingRef6D to remain robust and capable even under resource-limited settings where depth or dense templates are unavailable. Our framework incorporates two key innovations. First, we propose a token-scaler-based fine-tuning mechanism with a novel optimization loss on top of Depth-Anything v2 to enhance its ability to predict accurate depth, even for challenging surfaces. Our results show a 14.41% improvement (in δ_{1.05}) on REAL275 depth prediction compared to Depth-Anything v2 (with fine-tuned head). Second, benefiting from depth availability, we introduce a depth-aware matching process that effectively integrates spatial relationships within LoFTR, enabling our system to handle matching for challenging materials and lighting conditions. Evaluations of pose estimation on the REAL275, ClearPose, and Toyota-Light datasets show that our approach surpasses state-of-the-art methods, achieving a 6.1% improvement in average recall.

  • 6 authors
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Sep 26, 2025

Retrofitting Recurrent Depth into a Pretrained Language Model: Installation, Extrapolation, Transfer, and Retention at Two Parameter Budgets

A dense, pretrained language model can be retrofitted with recurrent depth and learn an iterative latent transition that persists after outcome-only annealing. Qwen2.5-0.5B-Instruct is split into a Prelude, a weight-tied Recurrent Block, and a Coda, with an identity-preserving one-loop path and a re-entry bridge on later loops. At loop 1 the retrofit remains non-inferior to its base on a preregistered ARC battery. Three findings. First, the mechanism is a reusable procedure rather than terminal-answer lookup, and installs at two budgets: 6M trained parameters over frozen base weights and 180M full-block. With intermediate-step supervision, the model computes one task step per loop and persists when only final answers are graded. The adapter matched the full block overall (83.8% versus 84.0%), led through depth 11, and trailed beyond. Verbal fine-tuning reached 79-86% on controlled verbal renderings (zero-shot transfer was minimal), and adapter verbal training begun from the installed mechanism outpaced matched fresh training by 18.6 points, including on a held-out test set. Second, the operation extrapolates to roughly 1.5 times its supervised depth, holding 70% accuracy through depth 18. Third, a same-size scratchpad-trained model matched the recurrent model within its learned horizon but collapsed beyond it. The recurrent model won overall, 84% versus 72%, retained 53% versus 2.5% beyond depth 10, and answered 7.6 times faster. An iterative transformer can therefore perform deeper reasoning in latent space faster than comparable or larger models fine-tuned on the same task, in a system-level comparison. A second task, running the rule in reverse, exposed the limits: the inverse was learnable in isolation, but no continuation acquired it while preserving the installed mechanism and general capability, a catastrophic-interference boundary. Learned depth selection remains open.

  • 1 authors
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Jul 30

Transformers with Selective Access to Early Representations

Several recent Transformer architectures expose later layers to representations computed in the earliest layers, motivated by the observation that low-level features can become harder to recover as the residual stream is repeatedly transformed through depth. The cheapest among these methods add static value residuals: learned mixing coefficients that expose the first-layer value projection V_1 uniformly across tokens and heads. More expressive dense or dynamic alternatives recover finer-grained access, but at higher memory cost and lower throughput. The usefulness of V_1 is unlikely to be constant across tokens, heads, and contexts; different positions plausibly require different amounts of access to early lexical or semantic information. We therefore treat early-representation reuse as a retrieval problem rather than a connectivity problem, and introduce Selective Access Transformer (SATFormer), which preserves the first-layer value pathway while controlling access with a context-dependent gate. Across models from 130M to 1.3B parameters, SATFormer consistently improves validation loss and zero-shot accuracy over the static value-residual and Transformer baselines. Its strongest gains appear on retrieval-intensive benchmarks, where it improves over static value residuals by approximately 1.5 average points, while maintaining throughput and memory usage close to the baseline Transformer. Gate analyses suggest sparse, depth-dependent, head-specific, and category-sensitive access patterns, supporting the interpretation that SATFormer learns selective reuse of early representations rather than uniform residual copying. Our code is available at https://github.com/SkyeGunasekaran/SATFormer.

  • 4 authors
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May 5

Depth as Prior Knowledge for Object Detection

Detecting small and distant objects remains challenging for object detectors due to scale variation, low resolution, and background clutter. Safety-critical applications require reliable detection of these objects for safe planning. Depth information can improve detection, but existing approaches require complex, model-specific architectural modifications. We provide a theoretical analysis followed by an empirical investigation of the depth-detection relationship. Together, they explain how depth causes systematic performance degradation and why depth-informed supervision mitigates it. We introduce DepthPrior, a framework that uses depth as prior knowledge rather than as a fused feature, providing comparable benefits without modifying detector architectures. DepthPrior consists of Depth-Based Loss Weighting (DLW) and Depth-Based Loss Stratification (DLS) during training, and Depth-Aware Confidence Thresholding (DCT) during inference. The only overhead is the initial cost of depth estimation. Experiments across four benchmarks (KITTI, MS COCO, VisDrone, SUN RGB-D) and two detectors (YOLOv11, EfficientDet) demonstrate the effectiveness of DepthPrior, achieving up to +9% mAP_S and +7% mAR_S for small objects, with inference recovery rates as high as 95:1 (true vs. false detections). DepthPrior offers these benefits without additional sensors, architectural changes, or performance costs. Code is available at https://github.com/mos-ks/DepthPrior.

  • 2 authors
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Feb 5

ARLoop: Fully-Open Pre-trained Looped Transformers with Attention Residuals

Looped transformers increase effective depth by repeatedly applying a shared set of transformer layers, offering a parameter-efficient way to scale computation. However, standard residual connections aggregate information across recurrent depth into a single stream, providing limited control over which intermediate representations from preceding layers should be reused. In this paper, we introduce ARLoop, a looped transformer architecture based on attention residuals, where the input of each layer is selectively aggregated through attention over model depth. Distinct from standard transformers, we find that looped transformers do not require access to the full residual history: sliding-window depth attention matches or outperforms full-history attention at larger recurrent depths. Across controlled experiments with multiple parameter scales (140M and 370M) and recurrent depths (R = 1 to 5), ARLoop consistently outperforms prior residual designs for looped transformers. More importantly, we further scale ARLoop to 0.6B and 1.2B parameters under a realistic LLM pretraining recipe, demonstrating that the gains transfer to realistic pretraining, with particularly strong improvements on math and coding tasks. Our 1.2B model, pretrained on only 0.5T tokens with three recurrences, outperforms Huginn-3.5B (the only fully-open looped LLM as of our release date) across all evaluated tasks and is competitive with similar-sized non-looped models such as Qwen3.5-2B despite being trained on substantially less data.

  • 4 authors
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Nov 2

SparseNeRF: Distilling Depth Ranking for Few-shot Novel View Synthesis

Neural Radiance Field (NeRF) significantly degrades when only a limited number of views are available. To complement the lack of 3D information, depth-based models, such as DSNeRF and MonoSDF, explicitly assume the availability of accurate depth maps of multiple views. They linearly scale the accurate depth maps as supervision to guide the predicted depth of few-shot NeRFs. However, accurate depth maps are difficult and expensive to capture due to wide-range depth distances in the wild. In this work, we present a new Sparse-view NeRF (SparseNeRF) framework that exploits depth priors from real-world inaccurate observations. The inaccurate depth observations are either from pre-trained depth models or coarse depth maps of consumer-level depth sensors. Since coarse depth maps are not strictly scaled to the ground-truth depth maps, we propose a simple yet effective constraint, a local depth ranking method, on NeRFs such that the expected depth ranking of the NeRF is consistent with that of the coarse depth maps in local patches. To preserve the spatial continuity of the estimated depth of NeRF, we further propose a spatial continuity constraint to encourage the consistency of the expected depth continuity of NeRF with coarse depth maps. Surprisingly, with simple depth ranking constraints, SparseNeRF outperforms all state-of-the-art few-shot NeRF methods (including depth-based models) on standard LLFF and DTU datasets. Moreover, we collect a new dataset NVS-RGBD that contains real-world depth maps from Azure Kinect, ZED 2, and iPhone 13 Pro. Extensive experiments on NVS-RGBD dataset also validate the superiority and generalizability of SparseNeRF. Code and dataset are available at https://sparsenerf.github.io/.

  • 4 authors
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Mar 28, 2023

The RoboDepth Challenge: Methods and Advancements Towards Robust Depth Estimation

Accurate depth estimation under out-of-distribution (OoD) scenarios, such as adverse weather conditions, sensor failure, and noise contamination, is desirable for safety-critical applications. Existing depth estimation systems, however, suffer inevitably from real-world corruptions and perturbations and are struggled to provide reliable depth predictions under such cases. In this paper, we summarize the winning solutions from the RoboDepth Challenge -- an academic competition designed to facilitate and advance robust OoD depth estimation. This challenge was developed based on the newly established KITTI-C and NYUDepth2-C benchmarks. We hosted two stand-alone tracks, with an emphasis on robust self-supervised and robust fully-supervised depth estimation, respectively. Out of more than two hundred participants, nine unique and top-performing solutions have appeared, with novel designs ranging from the following aspects: spatial- and frequency-domain augmentations, masked image modeling, image restoration and super-resolution, adversarial training, diffusion-based noise suppression, vision-language pre-training, learned model ensembling, and hierarchical feature enhancement. Extensive experimental analyses along with insightful observations are drawn to better understand the rationale behind each design. We hope this challenge could lay a solid foundation for future research on robust and reliable depth estimation and beyond. The datasets, competition toolkit, workshop recordings, and source code from the winning teams are publicly available on the challenge website.

  • 43 authors
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Jul 27, 2023

M2R2: Mixture of Multi-Rate Residuals for Efficient Transformer Inference

Residual transformations enhance the representational depth and expressive power of large language models (LLMs). However, applying static residual transformations across all tokens in auto-regressive generation leads to a suboptimal trade-off between inference efficiency and generation fidelity. Existing methods, including Early Exiting, Skip Decoding, and Mixture-of-Depth address this by modulating the residual transformation based on token-level complexity. Nevertheless, these approaches predominantly consider the distance traversed by tokens through the model layers, neglecting the underlying velocity of residual evolution. We introduce Mixture of Multi-rate Residuals (M2R2), a framework that dynamically modulates residual velocity to improve early alignment, enhancing inference efficiency. Evaluations on reasoning oriented tasks such as Koala, Self-Instruct, WizardLM, and MT-Bench show M2R2 surpasses state-of-the-art distance-based strategies, balancing generation quality and speedup. In self-speculative decoding setup, M2R2 achieves up to 2.8x speedups on MT-Bench, outperforming methods like 2-model speculative decoding, Medusa, LookAhead Decoding, and DEED. In Mixture-of-Experts (MoE) architectures, integrating early residual alignment with ahead-of-time expert loading into high-bandwidth memory (HBM) accelerates decoding, reduces expert-switching bottlenecks, and achieves a 2.9x speedup, making it highly effective in resource-constrained environments.

  • 4 authors
·
Feb 4, 2025

TransNeXt: Robust Foveal Visual Perception for Vision Transformers

Due to the depth degradation effect in residual connections, many efficient Vision Transformers models that rely on stacking layers for information exchange often fail to form sufficient information mixing, leading to unnatural visual perception. To address this issue, in this paper, we propose Aggregated Attention, a biomimetic design-based token mixer that simulates biological foveal vision and continuous eye movement while enabling each token on the feature map to have a global perception. Furthermore, we incorporate learnable tokens that interact with conventional queries and keys, which further diversifies the generation of affinity matrices beyond merely relying on the similarity between queries and keys. Our approach does not rely on stacking for information exchange, thus effectively avoiding depth degradation and achieving natural visual perception. Additionally, we propose Convolutional GLU, a channel mixer that bridges the gap between GLU and SE mechanism, which empowers each token to have channel attention based on its nearest neighbor image features, enhancing local modeling capability and model robustness. We combine aggregated attention and convolutional GLU to create a new visual backbone called TransNeXt. Extensive experiments demonstrate that our TransNeXt achieves state-of-the-art performance across multiple model sizes. At a resolution of 224^2, TransNeXt-Tiny attains an ImageNet accuracy of 84.0%, surpassing ConvNeXt-B with 69% fewer parameters. Our TransNeXt-Base achieves an ImageNet accuracy of 86.2% and an ImageNet-A accuracy of 61.6% at a resolution of 384^2, a COCO object detection mAP of 57.1, and an ADE20K semantic segmentation mIoU of 54.7.

  • 1 authors
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Nov 28, 2023

Memory Efficient 3D U-Net with Reversible Mobile Inverted Bottlenecks for Brain Tumor Segmentation

We propose combining memory saving techniques with traditional U-Net architectures to increase the complexity of the models on the Brain Tumor Segmentation (BraTS) challenge. The BraTS challenge consists of a 3D segmentation of a 240x240x155x4 input image into a set of tumor classes. Because of the large volume and need for 3D convolutional layers, this task is very memory intensive. To address this, prior approaches use smaller cropped images while constraining the model's depth and width. Our 3D U-Net uses a reversible version of the mobile inverted bottleneck block defined in MobileNetV2, MnasNet and the more recent EfficientNet architectures to save activation memory during training. Using reversible layers enables the model to recompute input activations given the outputs of that layer, saving memory by eliminating the need to store activations during the forward pass. The inverted residual bottleneck block uses lightweight depthwise separable convolutions to reduce computation by decomposing convolutions into a pointwise convolution and a depthwise convolution. Further, this block inverts traditional bottleneck blocks by placing an intermediate expansion layer between the input and output linear 1x1 convolution, reducing the total number of channels. Given a fixed memory budget, with these memory saving techniques, we are able to train image volumes up to 3x larger, models with 25% more depth, or models with up to 2x the number of channels than a corresponding non-reversible network.

  • 6 authors
·
Apr 19, 2021

Make Deep Networks Shallow Again

Deep neural networks have a good success record and are thus viewed as the best architecture choice for complex applications. Their main shortcoming has been, for a long time, the vanishing gradient which prevented the numerical optimization algorithms from acceptable convergence. A breakthrough has been achieved by the concept of residual connections -- an identity mapping parallel to a conventional layer. This concept is applicable to stacks of layers of the same dimension and substantially alleviates the vanishing gradient problem. A stack of residual connection layers can be expressed as an expansion of terms similar to the Taylor expansion. This expansion suggests the possibility of truncating the higher-order terms and receiving an architecture consisting of a single broad layer composed of all initially stacked layers in parallel. In other words, a sequential deep architecture is substituted by a parallel shallow one. Prompted by this theory, we investigated the performance capabilities of the parallel architecture in comparison to the sequential one. The computer vision datasets MNIST and CIFAR10 were used to train both architectures for a total of 6912 combinations of varying numbers of convolutional layers, numbers of filters, kernel sizes, and other meta parameters. Our findings demonstrate a surprising equivalence between the deep (sequential) and shallow (parallel) architectures. Both layouts produced similar results in terms of training and validation set loss. This discovery implies that a wide, shallow architecture can potentially replace a deep network without sacrificing performance. Such substitution has the potential to simplify network architectures, improve optimization efficiency, and accelerate the training process.

  • 3 authors
·
Sep 15, 2023

One Block, Multiple Depths: Recurrent Vision Transformers with Depth-Programmed Experts

In this work, we show that a single Transformer block, applied recurrently, can match the accuracy of a full-depth vision encoder at comparable inference FLOPs without intermediate feature distillation. reViT restores depth-specific transformations by representing the FFN at each recurrent depth as a convex combination of a small shared expert bank. A continuous normalized-depth coordinate programs this mixture, defining a resampleable trajectory through FFN parameter space. We evaluate this design in two regimes: supervised ImageNet-1k training and distillation from a DINOv2 teacher. Across both regimes, controlled adaptations identify weight-space merging as the strongest tested MoE family at a matching one-FFN budget, ahead of the token-dispatch and output-mixture alternatives. Trained from scratch, reViT-B/16 attains DeiT III accuracy with about 70\% fewer stored parameters. An 8-experts model distilled using only the teacher's output features retains nearly all of its DINOv2 teacher's linear-probe accuracy and transfers across classification, segmentation, and depth prediction. Elastic-depth training allows one checkpoint (trained model) to operate at multiple tested depths by resampling the same normalized coordinate interval. For fixed-depth deployment, the recurrent block can be materialized as a conventional dense graph, removing online routing and merging without changing the one-FFN-per-depth compute but expanding deployment storage.

RDG-GS: Relative Depth Guidance with Gaussian Splatting for Real-time Sparse-View 3D Rendering

Efficiently synthesizing novel views from sparse inputs while maintaining accuracy remains a critical challenge in 3D reconstruction. While advanced techniques like radiance fields and 3D Gaussian Splatting achieve rendering quality and impressive efficiency with dense view inputs, they suffer from significant geometric reconstruction errors when applied to sparse input views. Moreover, although recent methods leverage monocular depth estimation to enhance geometric learning, their dependence on single-view estimated depth often leads to view inconsistency issues across different viewpoints. Consequently, this reliance on absolute depth can introduce inaccuracies in geometric information, ultimately compromising the quality of scene reconstruction with Gaussian splats. In this paper, we present RDG-GS, a novel sparse-view 3D rendering framework with Relative Depth Guidance based on 3D Gaussian Splatting. The core innovation lies in utilizing relative depth guidance to refine the Gaussian field, steering it towards view-consistent spatial geometric representations, thereby enabling the reconstruction of accurate geometric structures and capturing intricate textures. First, we devise refined depth priors to rectify the coarse estimated depth and insert global and fine-grained scene information to regular Gaussians. Building on this, to address spatial geometric inaccuracies from absolute depth, we propose relative depth guidance by optimizing the similarity between spatially correlated patches of depth and images. Additionally, we also directly deal with the sparse areas challenging to converge by the adaptive sampling for quick densification. Across extensive experiments on Mip-NeRF360, LLFF, DTU, and Blender, RDG-GS demonstrates state-of-the-art rendering quality and efficiency, making a significant advancement for real-world application.

  • 5 authors
·
Jan 19, 2025